class TheFallenMigth_CameraBlockingVolume extends BlockingVolume;
defaultproperties
{
	Begin Object Name=BrushComponent0
		CollideActors=True
		BlockActors=True
		BlockZeroExtent=True
		BlockNonZeroExtent=True
		BlockRigidBody=True
	End Object

	CollisionType=COLLIDE_BlockAll
}